Doble Cara
← → move · ↑ jump (hold for height, or against a wall to rebound) · Space run · X switch face · R return to the checkpoint
What a run is
An endless run does not roll credits. Terrain, pace, and risk keep arriving, and the number in the corner is the only record that matters. Infinite Game is built around that idea: stay in the run, read the pattern, and push the maximum score as far as the current build allows.
Light face jumps far and falls slowly. Dark face jumps short, drops fast, and grips walls. Gray blocks exist in only one face, so the same gap asks for a different body. The articles under the run ask whether a game can be infinite, how AI should author one, and what “the hardest game in history” can honestly mean.
Read the design notes
All articles
Does an Infinite Game Exist?
A clear look at whether a video game can be infinite: unbounded runs, procedural worlds, finite hardware, and why the maximum score is the real finish line.
9 min read

Infinite Games Autogenerated by AI
How AI and procedural generation can build endless games: seeds, constraints, fairness checks, and why a rising score still needs rules a player can learn.
9 min read

What Is the Hardest Game in History?
There is no single hardest game. This guide compares skill, punishment, knowledge, and endless score chases so the question has a useful answer.
9 min read

Games with Super Intelligence
Super intelligence is the new public name for advanced AI. This guide explains what the phrase means for games, how it differs from the old AI label, and what a score run should demand from a “superintelligent” system.
9 min read

Games with Artificial Intelligence
A practical guide to games with artificial intelligence: opponents, companions, content tools, player models, and the rules a score chase still needs when AI sits inside the loop.
9 min read

Generate Games with Super Intelligence (SI) or Artificial Intelligence (AI)
How to generate games with super intelligence (SI) or artificial intelligence (AI): prompts, grammars, playable gates, SI versus AI naming, and why a score still needs fixed rules.
9 min read